$git clone https://github.com/CoplayDev/unity-mcp</div>
| 1 | <p align="center"> |
| 2 | <picture> |
| 3 | <source media="(prefers-color-scheme: dark)" srcset="docs/images/logo-header-dark.png"> |
| 4 | <img alt="MCP for Unity" src="docs/images/logo-header-light.png" width="400"> |
| 5 | </picture> |
| 6 | </p> |
| 7 | |
| 8 | <div align="center"> |
| 9 | |
| 10 | [English](README.md) <img src="docs/images/connector.svg" alt="↔" height="14"> [简体中文](docs/i18n/README-zh.md) | [Discord](https://discord.gg/y4p8KfzrN4) <img src="docs/images/connector.svg" alt="↔" height="14"> [Wiki](https://coplaydev.github.io/unity-mcp/) |
| 11 | |
| 12 | #### Proudly sponsored and maintained by [Aura](https://www.tryaura.dev/) — the AI assistant for Unreal & Unity. |
| 13 | ##### And don't miss [Godot AI](https://github.com/hi-godot/godot-ai), the new open source project from the makers of MCP for Unity. |
| 14 | |
| 15 | </div> |
| 16 | |
| 17 | <p align="center"><b>Create your Unity apps with LLMs.</b> MCP for Unity bridges AI assistants — Claude, Codex, VS Code, local LLMs, and more — with your Unity Editor via <a href="https://modelcontextprotocol.io/introduction">Model Context Protocol</a>. Give your LLM the tools to manage assets, control scenes, edit scripts, run tests, and automate your game dev workflows.</p> |
| 18 | |
| 19 | <p align="center"> |
| 20 | <img alt="MCP for Unity building a scene" src="docs/images/building_scene.gif"> |
| 21 | </p> |
| 22 | |
| 23 | --- |
| 24 | |
| 25 | <!-- recent-updates:start --> |
| 26 | <details> |
| 27 | <summary><strong>Recent Updates</strong></summary> |
| 28 | |
| 29 | * **[v10.0.0](https://github.com/CoplayDev/unity-mcp/releases/tag/v10.0.0)** (2026-06-30) |
| 30 | * **[v9.7.3](https://github.com/CoplayDev/unity-mcp/releases/tag/v9.7.3)** (2026-06-15) |
| 31 | * **[v9.7.1](https://github.com/CoplayDev/unity-mcp/releases/tag/v9.7.1)** (2026-05-24) |
| 32 | * **[v9.7.0](https://github.com/CoplayDev/unity-mcp/releases/tag/v9.7.0)** (2026-05-22) |
| 33 | * **[v9.6.8](https://github.com/CoplayDev/unity-mcp/releases/tag/v9.6.8)** (2026-04-27) |
| 34 | |
| 35 | Full history: [Release Notes](https://coplaydev.github.io/unity-mcp/releases). |
| 36 | |
| 37 | </details> |
| 38 | <!-- recent-updates:end --> |
| 39 | |
| 40 | --- |
| 41 | |
| 42 | ## What it does |
| 43 | |
| 44 | Control the Unity Editor in natural language from any MCP client — create scenes & GameObjects, edit C# scripts, manage assets, run tests, profile, and build. 47 focused MCP tool entrypoints, any client, free & MIT. |
| 45 | |
| 46 | **[Browse the full tool catalog →](https://coplaydev.github.io/unity-mcp/reference/tools/)** |
| 47 | |
| 48 | --- |
| 49 | |
| 50 | ## Quickstart |
| 51 | |
| 52 | **Requirements:** Unity **2021.3 LTS → 6.x** · Python **3.10+** (via [`uv`](https://docs.astral.sh/uv/)). Works with **any MCP client** — Claude Desktop & Code, Cursor, VS Code, Windsurf, Cline, Gemini CLI, and more. |
| 53 | |
| 54 | 1. **Install** — Unity → Package Manager → Add from git URL: |
| 55 | `https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#main` _(pin `#v10.0.0` for this release, or `openupm add com.coplaydev.unity-mcp`)_ |
| 56 | 2. **Configure** — `Window → MCP for Unity → Configure All Detected Clients`. |
| 57 | 3. **Prompt** — *"Create a cube at the origin and add a Rigidbody."* The cube appears in seconds. |
| 58 | |
| 59 | --- |
| 60 | |
| 61 | ## Community |
| 62 | |
| 63 | - [Discord](https://discord.gg/y4p8KfzrN4) — chat with maintainers and other contributors |
| 64 | - [Issues](https://github.com/CoplayDev/unity-mcp/issues) — bugs and feature requests |
| 65 | - [Discussions](https://github.com/CoplayDev/unity-mcp/discussions) — design ideas and broader questions |
| 66 | - Security: see [SECURITY.md](SECURITY.md) for private reporting |
| 67 | |
| 68 | ## Contributing |
| 69 | |
| 70 | See [CONTRIBUTING.md](CONTRIBUTING.md). Branch off `beta`, not `main`. The full dev setup, testing, and release process live in the [Contributing](https://coplaydev.github.io/unity-mcp/contributing/dev-setup) docs. |
| 71 | |
| 72 | ## Advanced |
| 73 | |
| 74 | - **Multiple Unity instances** — [Multi-Instance Routing](https://coplaydev.github.io/unity-mcp/guides/multi-instance) |
| 75 | - **Tool groups (vfx / animation / ui / testing / etc.)** — [Tool Groups](https://coplaydev.github.io/unity-mcp/guides/tool-groups) |
| 76 | - **v10 asset generation and upgrade notes** — [v10 Migration](https://coplaydev.github.io/unity-mcp/migrations/v10) |
| 77 | - **Roslyn script validation** — [Roslyn Validation](https://coplaydev.github.io/unity-mcp/guides/roslyn) |
| 78 | - **Rem |