Orchestrates parallel development by fanning out independent feature slices to subagents in isolated git worktrees, then merging them serially under an orchestrating agent — covers dependency decomposition, wave sizing, dispatch prompts, merge-conflict hazards, and the integration-test gate. Use when planning to parallelize implementation across multiple subagents/worktrees, split a task for concurrent agents, fan out feature slices, or merge several feature branches back together; or invoked as /subagent-worktree-parallel.
$npx -y skills add aigengame/godot-agent --skill subagent-worktree-parallelInstalls into the current project.
Run `npx skills use "https://github.com/aigengame/godot-agent" --skill "aigengame/godot-agent/subagent-worktree-parallel"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/aigengame/godot-agent" that are relevant to the current task. Run `npx skills add "https://github.com/aigengame/godot-agent"` and select the relevant skills, then follow their instructions.