Comprehensive guide for Unity development. Provides architecture patterns, MCP tool selection, and composite task workflows. Parent skill always referenced for Unity-related tasks. See child skills for detailed implementation. Use when: Unity development in general, C# editing, scene operations, UI implementation, asset management, PlayMode testing
$npx -y skills add akiojin/unity-mcp-server --skill unity-developmentInstalls into the current project.
Run `npx skills use "https://github.com/akiojin/unity-mcp-server" --skill "akiojin/unity-mcp-server/unity-development"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/akiojin/unity-mcp-server" that are relevant to the current task. Run `npx skills add "https://github.com/akiojin/unity-mcp-server"` and select the relevant skills, then follow their instructions.