Game UI design using Unity's uGUI (Canvas/RectTransform/Anchors). Includes game UI elements like HUD, health bars, inventory, skill bars, mobile responsive design, and Safe Area support. Use when: game UI design, HUD creation, Canvas setup, mobile UI, Anchors configuration
$npx -y skills add akiojin/unity-mcp-server --skill unity-game-ugui-designInstalls into the current project.
Run `npx skills use "https://github.com/akiojin/unity-mcp-server" --skill "akiojin/unity-mcp-server/unity-game-ugui-design"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/akiojin/unity-mcp-server" that are relevant to the current task. Run `npx skills add "https://github.com/akiojin/unity-mcp-server"` and select the relevant skills, then follow their instructions.