Supports Unity scene and GameObject creation, management, and analysis. Efficiently performs hierarchy operations, component configuration, and scene analysis. Use when: scene creation, scene loading, GameObject creation, component addition, hierarchy retrieval, scene analysis
$npx -y skills add akiojin/unity-mcp-server --skill unity-scene-managementInstalls into the current project.
Run `npx skills use "https://github.com/akiojin/unity-mcp-server" --skill "akiojin/unity-mcp-server/unity-scene-management"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/akiojin/unity-mcp-server" that are relevant to the current task. Run `npx skills add "https://github.com/akiojin/unity-mcp-server"` and select the relevant skills, then follow their instructions.