$npx -y skills add anthropics/knowledge-work-plugins --skill design-critiqueGet structured design feedback on usability, hierarchy, and consistency. Trigger with "review this design", "critique this mockup", "what do you think of this screen?", or when sharing a Figma link or screenshot for feedback at any stage from exploration to final polish.
| 1 | # /design-critique |
| 2 | |
| 3 | > If you see unfamiliar placeholders or need to check which tools are connected, see [CONNECTORS.md](../../CONNECTORS.md). |
| 4 | |
| 5 | Get structured design feedback across multiple dimensions. |
| 6 | |
| 7 | ## Usage |
| 8 | |
| 9 | ``` |
| 10 | /design-critique $ARGUMENTS |
| 11 | ``` |
| 12 | |
| 13 | Review the design: @$1 |
| 14 | |
| 15 | If a Figma URL is provided, pull the design from Figma. If a file is referenced, read it. Otherwise, ask the user to describe or share their design. |
| 16 | |
| 17 | ## What I Need From You |
| 18 | |
| 19 | - **The design**: Figma URL, screenshot, or detailed description |
| 20 | - **Context**: What is this? Who is it for? What stage (exploration, refinement, final)? |
| 21 | - **Focus** (optional): "Focus on mobile" or "Focus on the onboarding flow" |
| 22 | |
| 23 | ## Critique Framework |
| 24 | |
| 25 | ### 1. First Impression (2 seconds) |
| 26 | - What draws the eye first? Is that correct? |
| 27 | - What's the emotional reaction? |
| 28 | - Is the purpose immediately clear? |
| 29 | |
| 30 | ### 2. Usability |
| 31 | - Can the user accomplish their goal? |
| 32 | - Is the navigation intuitive? |
| 33 | - Are interactive elements obvious? |
| 34 | - Are there unnecessary steps? |
| 35 | |
| 36 | ### 3. Visual Hierarchy |
| 37 | - Is there a clear reading order? |
| 38 | - Are the right elements emphasized? |
| 39 | - Is whitespace used effectively? |
| 40 | - Is typography creating the right hierarchy? |
| 41 | |
| 42 | ### 4. Consistency |
| 43 | - Does it follow the design system? |
| 44 | - Are spacing, colors, and typography consistent? |
| 45 | - Do similar elements behave similarly? |
| 46 | |
| 47 | ### 5. Accessibility |
| 48 | - Color contrast ratios |
| 49 | - Touch target sizes |
| 50 | - Text readability |
| 51 | - Alternative text for images |
| 52 | |
| 53 | ## How to Give Feedback |
| 54 | |
| 55 | - **Be specific**: "The CTA competes with the navigation" not "the layout is confusing" |
| 56 | - **Explain why**: Connect feedback to design principles or user needs |
| 57 | - **Suggest alternatives**: Don't just identify problems, propose solutions |
| 58 | - **Acknowledge what works**: Good feedback includes positive observations |
| 59 | - **Match the stage**: Early exploration gets different feedback than final polish |
| 60 | |
| 61 | ## Output |
| 62 | |
| 63 | ```markdown |
| 64 | ## Design Critique: [Design Name] |
| 65 | |
| 66 | ### Overall Impression |
| 67 | [1-2 sentence first reaction — what works, what's the biggest opportunity] |
| 68 | |
| 69 | ### Usability |
| 70 | | Finding | Severity | Recommendation | |
| 71 | |---------|----------|----------------| |
| 72 | | [Issue] | 🔴 Critical / 🟡 Moderate / 🟢 Minor | [Fix] | |
| 73 | |
| 74 | ### Visual Hierarchy |
| 75 | - **What draws the eye first**: [Element] — [Is this correct?] |
| 76 | - **Reading flow**: [How does the eye move through the layout?] |
| 77 | - **Emphasis**: [Are the right things emphasized?] |
| 78 | |
| 79 | ### Consistency |
| 80 | | Element | Issue | Recommendation | |
| 81 | |---------|-------|----------------| |
| 82 | | [Typography/spacing/color] | [Inconsistency] | [Fix] | |
| 83 | |
| 84 | ### Accessibility |
| 85 | - **Color contrast**: [Pass/fail for key text] |
| 86 | - **Touch targets**: [Adequate size?] |
| 87 | - **Text readability**: [Font size, line height] |
| 88 | |
| 89 | ### What Works Well |
| 90 | - [Positive observation 1] |
| 91 | - [Positive observation 2] |
| 92 | |
| 93 | ### Priority Recommendations |
| 94 | 1. **[Most impactful change]** — [Why and how] |
| 95 | 2. **[Second priority]** — [Why and how] |
| 96 | 3. **[Third priority]** — [Why and how] |
| 97 | ``` |
| 98 | |
| 99 | ## If Connectors Available |
| 100 | |
| 101 | If **~~design tool** is connected: |
| 102 | - Pull the design directly from Figma and inspect components, tokens, and layers |
| 103 | - Compare against the existing design system for consistency |
| 104 | |
| 105 | If **~~user feedback** is connected: |
| 106 | - Cross-reference design decisions with recent user feedback and support tickets |
| 107 | |
| 108 | ## Tips |
| 109 | |
| 110 | 1. **Share the context** — "This is a checkout flow for a B2B SaaS" helps me give relevant feedback. |
| 111 | 2. **Specify your stage** — Early exploration gets different feedback than final polish. |
| 112 | 3. **Ask me to focus** — "Just look at the navigation" gives you more depth on one area. |