Remote-control Unity Editor via file-based IPC — 65 tools covering scene management, GameObject/component CRUD, asset operations, prefab editing, script execution, profiling, light probes, screenshot, runtime query/invoke, package management, and more.
$npx -y skills add butterlatte-zhang/unity-ai-bridge --skill unity-bridgeInstalls into the current project.
Run `npx skills use "https://github.com/butterlatte-zhang/unity-ai-bridge" --skill "butterlatte-zhang/unity-ai-bridge/unity-bridge"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/butterlatte-zhang/unity-ai-bridge" that are relevant to the current task. Run `npx skills add "https://github.com/butterlatte-zhang/unity-ai-bridge"` and select the relevant skills, then follow their instructions.