Designs functional, customized villages and settlements in a live Minecraft Java Edition world — hamlets of a few buildings up to standard villages of 5–15 — by reusing standard Minecraft village building types adapted to the biome and the user's request. Runs an adaptive interview, proposes layout options, iterates with the user, and respects Java Edition village mechanics (iron golems, beds, workstations, bells, raids). Use when the user wants a village, hamlet, town, settlement, or trading hub. Part of the minecraft-builder workflow.
$npx -y skills add chapmanjw/minecraft-java-fabric-claude-plugin --skill design-villageInstalls into the current project.
Run `npx skills use "https://github.com/chapmanjw/minecraft-java-fabric-claude-plugin" --skill "chapmanjw/minecraft-java-fabric-claude-plugin/design-village"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/chapmanjw/minecraft-java-fabric-claude-plugin" that are relevant to the current task. Run `npx skills add "https://github.com/chapmanjw/minecraft-java-fabric-claude-plugin"` and select the relevant skills, then follow their instructions.