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chongdashu/vibejam-starter-pack

8 skills · 18 total installs

View on GitHub
$npx skills add chongdashu/vibejam-starter-pack
SkillInstalls
phaser4-gamedevBuild 2D browser games with Phaser 4: WebGL-first rendering, scenes, filters, lighting, shaders, DynamicTexture and RenderTexture, tilemaps, SpriteGPULayer,…4fal-ai-imageUse fal.ai for text-to-image and image-edit generation, model comparison, queue-based image workflows, and cost-aware experiment tracking with Nano Banana and…2phaser-gamedevBuild 2D browser games with Phaser 3 (JS/TS): scenes, sprites, physics (Arcade/Matter), tilemaps (Tiled), animations, input.2playwright-testingPlan, implement, and debug frontend tests: unit/integration/E2E/visual/a11y.2retro-diffusionUse Retro Diffusion for pixel-art image generation, img2img edits, spritesheets, and animation experiments such as platformer walk cycles, turnarounds, and…2threejs-builderDesign and implement lightweight Three.js (r150+) ES-module scenes—hero sections, interactive product viewers, particle backdrops, GLTF showcases, or quick…2threejs-capacitor-iosBuild and ship Three.js apps on Capacitor iOS with Vite and Swift Package Manager: GLTF loading, assets_index animation UI, OrbitControls mouse/touch mappings,…2tinyswords-tilemap2