Playdate game development in Lua with the Playdate SDK. Covers game loop, sprites, graphics, input (crank, buttons, accelerometer), audio, UI, performance, metadata (pdxinfo), and simulator/device workflow. Use when asked to make a Playdate game, implement Playdate-specific mechanics, or apply Playdate design and accessibility guidelines.
$npx -y skills add ckorhonen/claude-skills --skill playdate-devInstalls into the current project.
Run `npx skills use "https://github.com/ckorhonen/claude-skills" --skill "ckorhonen/claude-skills/playdate-dev"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/ckorhonen/claude-skills" that are relevant to the current task. Run `npx skills add "https://github.com/ckorhonen/claude-skills"` and select the relevant skills, then follow their instructions.