Apple Liquid Glass design system — comprehensive design philosophy, implementation guide, and technical API reference from WWDC 2025. Covers design principles (iOS-native glass hierarchy, restraint over spectacle), implementation patterns (Regular vs Clear variants, SwiftUI glassEffect API, scroll edge effects, tinting), platform adaptation (iOS 26+, iPadOS 26+, macOS Tahoe+, visionOS 3+), accessibility, performance, testing, design review frameworks, and iOS-native UI redesign guidance.
$npx -y skills add coco-research/coco --skill axiom-liquid-glassInstalls into the current project.
Run `npx skills use "https://github.com/coco-research/coco" --skill "coco-research/coco/axiom-liquid-glass"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/coco-research/coco" that are relevant to the current task. Run `npx skills add "https://github.com/coco-research/coco"` and select the relevant skills, then follow their instructions.