Orchestrate Unity Editor via MCP (Model Context Protocol) tools and resources. Use when working with Unity projects through MCP for Unity - creating/modifying GameObjects, editing scripts, managing scenes, running tests, or any Unity Editor automation. Provides best practices, tool schemas, and workflow patterns for effective Unity-MCP integration.
$npx -y skills add coplaydev/unity-mcp --skill unity-mcp-skillInstalls into the current project.
Run `npx skills use "https://github.com/coplaydev/unity-mcp" --skill "coplaydev/unity-mcp/unity-mcp-skill"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/coplaydev/unity-mcp" that are relevant to the current task. Run `npx skills add "https://github.com/coplaydev/unity-mcp"` and select the relevant skills, then follow their instructions.