bydadbodgeoff· 59 skills
Fixed timestep game loop with interpolation for frame-rate independent physics. Separates physics updates from rendering, prevents spiral of death, and supports hitstop/slow-mo effects.
$npx -y skills add dadbodgeoff/drift --skill game-loopInstalls into the current project.
Run `npx skills use "https://github.com/dadbodgeoff/drift" --skill "dadbodgeoff/drift/game-loop"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/dadbodgeoff/drift" that are relevant to the current task. Run `npx skills add "https://github.com/dadbodgeoff/drift"` and select the relevant skills, then follow their instructions.