Structure a Hearth game's world — scenes, entities, components, tilemaps and autotiling (surfaces must connect), collider/sprite alignment, prefabs, animation state machines, and input bindings. Use when creating or arranging what exists in a Hearth game (levels, objects, hierarchies); behavior scripts are hearth-code, asset sourcing is hearth-art.
$npx -y skills add echoo19/hearth --skill hearth-buildInstalls into the current project.
Run `npx skills use "https://github.com/echoo19/hearth" --skill "echoo19/hearth/hearth-build"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/echoo19/hearth" that are relevant to the current task. Run `npx skills add "https://github.com/echoo19/hearth"` and select the relevant skills, then follow their instructions.