Shape a complete Hearth game, not just working mechanics — scoping to session length (the verbs × levels × enemies budget), the teach → develop → escalate → climax → end arc, real endings (a win state, not just game-over), one-element-at-a-time difficulty ramps, scenes-as-levels pacing with gated progress and ctx.save, replay hooks, and the complete-game checklist. Use when planning a new game, deciding scope, structuring levels and scenes, pacing difficulty, or judging whether a game is complete.
$npx -y skills add echoo19/hearth --skill hearth-designInstalls into the current project.
Run `npx skills use "https://github.com/echoo19/hearth" --skill "echoo19/hearth/hearth-design"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/echoo19/hearth" that are relevant to the current task. Run `npx skills add "https://github.com/echoo19/hearth"` and select the relevant skills, then follow their instructions.