Make a Hearth game feel good, not just run — the juice stack (hit-stop, screen shake, flash, particle bursts, layered sound), tween easing, camera effects, anticipation/recovery animation idioms, game-UX conventions (menus, pause, onboarding, difficulty, save etiquette), effect-asserting playtests, and the quality bar to clear before calling a game done. Use after the mechanics work, when polishing feel or judging shippability.
$npx -y skills add echoo19/hearth --skill hearth-feelInstalls into the current project.
Run `npx skills use "https://github.com/echoo19/hearth" --skill "echoo19/hearth/hearth-feel"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/echoo19/hearth" that are relevant to the current task. Run `npx skills add "https://github.com/echoo19/hearth"` and select the relevant skills, then follow their instructions.