byeveryone-needs-a-copilot· 38 skills
Spatial depth systems, luminosity techniques, glassmorphism tiers, material surface reference (glass, metal, paper, fabric), atmospheric color, and animated mesh gradients — the vocabulary for premium three-dimensional UI. Use proactively when assigning z-axis layers and shadow depth tokens to interface elements, implementing glassmorphism at the correct tier, applying luminosity effects (ambient glow, neon, rim lighting), choosing material surfaces as design tokens, or building atmospheric color and animated mesh gradients.
$npx -y skills add everyone-needs-a-copilot/claude-copilot --skill spatial-luminous-designInstalls into the current project.
Run `npx skills use "https://github.com/everyone-needs-a-copilot/claude-copilot" --skill "everyone-needs-a-copilot/claude-copilot/spatial-luminous-design"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/everyone-needs-a-copilot/claude-copilot" that are relevant to the current task. Run `npx skills add "https://github.com/everyone-needs-a-copilot/claude-copilot"` and select the relevant skills, then follow their instructions.