Low-pressure creative spark facilitation for early game ideas. Use when the user wants to protect enthusiasm, explore a half-formed concept, turn a feeling, image, character, mechanic, dream, or unfinished fragment into richer game possibilities, or leave an emotional imprint on the project before formal ideation/review. Avoid scoring, critique, feasibility checks, market language, investment language, pitch language, and forced deliverables.
$npx -y skills add fagemx/gstack-game --skill spark-lensInstalls into the current project.
Run `npx skills use "https://github.com/fagemx/gstack-game" --skill "fagemx/gstack-game/spark-lens"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/fagemx/gstack-game" that are relevant to the current task. Run `npx skills add "https://github.com/fagemx/gstack-game"` and select the relevant skills, then follow their instructions.