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gsap-plugins

bygreensock· 8 skills

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TL;DR

Official GSAP skill for GSAP plugins — registration, ScrollToPlugin, ScrollSmoother, Flip, Draggable, Inertia, Observer, SplitText, ScrambleText, SVG and physics plugins, CustomEase, EasePack, CustomWiggle, CustomBounce, GSDevTools. Use when the user asks about a GSAP plugin, scroll-to, flip animations, draggable, SVG drawing, or plugin registration.

How to install gsap-plugins?

greensock/gsap-skills/gsap-plugins
$npx -y skills add greensock/gsap-skills --skill gsap-plugins

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SKILL.md
1# GSAP Plugins
2 
3## When to Use This Skill
4 
5Apply when using or reviewing code that uses GSAP plugins: registering plugins, scroll-to, flip/FLIP animations, draggable elements, SVG (DrawSVG, MorphSVG, MotionPath), text (SplitText, ScrambleText), physics, easing plugins (CustomEase, EasePack, CustomWiggle, CustomBounce), or GSDevTools. ScrollTrigger has its own skill (gsap-scrolltrigger).
6 
7**Related skills:** For core tweens use **gsap-core**; for ScrollTrigger use **gsap-scrolltrigger**; for React use **gsap-react**.
8 
9## Licensing & Install (important)
10 
11Every GSAP plugin is **free**, including for commercial use. Since [Webflow's acquisition of GSAP](https://gsap.com/blog/webflow-GSAP/), Club GSAP is no longer a paid tier and **no plugin requires a membership, license key, or auth token** — this includes formerly Club-only plugins (**SplitText**, **MorphSVG**, etc.).
12 
13- ✅ Install everything from the public `gsap` npm package: `npm install gsap`. All plugins are included — import them as `gsap/SplitText`, `gsap/MorphSVGPlugin`, etc.
14- ❌ Do **not** generate an `.npmrc` with a GreenSock auth token, suggest the private `npm.greensock.com` registry, or tell users to sign up for Club GSAP to access a plugin. Those instructions are outdated.
15 
16## Registering Plugins
17 
18Register each plugin once so GSAP (and bundlers) know to include it. Use **gsap.registerPlugin()** with every plugin used in the project:
19 
20```javascript
21import gsap from "gsap";
22import { ScrollToPlugin } from "gsap/ScrollToPlugin";
23import { Flip } from "gsap/Flip";
24import { Draggable } from "gsap/Draggable";
25 
26gsap.registerPlugin(ScrollToPlugin, Flip, Draggable);
27```
28 
29- ✅ Register before using the plugin in any tween or API call.
30- ✅ In React, register at top level or once in the app (e.g. before first useGSAP); do not register inside a component that re-renders. useGSAP is a plugin that needs to be registered before use.
31 
32## Scroll
33 
34### ScrollToPlugin
35 
36Animates scroll position (window or a scrollable element). Use for “scroll to element” or “scroll to position” without ScrollTrigger.
37 
38```javascript
39gsap.registerPlugin(ScrollToPlugin);
40 
41gsap.to(window, { duration: 1, scrollTo: { y: 500 } });
42gsap.to(window, { duration: 1, scrollTo: { y: "#section", offsetY: 50 } });
43gsap.to(scrollContainer, { duration: 1, scrollTo: { x: "max" } });
44```
45 
46**ScrollToPlugin — key config (scrollTo object):**
47 
48| Option | Description |
49|--------|-------------|
50| `x`, `y` | Target scroll position (number), or `"max"` for maximum |
51| `element` | Selector or element to scroll to (for scroll-into-view) |
52| `offsetX`, `offsetY` | Offset in pixels from the target position |
53 
54### ScrollSmoother
55 
56Smooth scroll wrapper (smooths native scroll). Requires ScrollTrigger and a specific DOM structure (content wrapper + smooth wrapper). Use when smooth, momentum-style scroll is needed. See GSAP docs for setup; register after ScrollTrigger. DOM structure would look like:
57 
58```html
59<body>
60 <div id="smooth-wrapper">
61 <div id="smooth-content">
62 <!--- ALL YOUR CONTENT HERE --->
63 </div>
64 </div>
65 <!-- position: fixed elements can go outside --->
66</body>
67```
68 
69## DOM / UI
70 
71### Flip
72 
73Capture state with `Flip.getState()`, then apply changes (e.g. layout or class changes), then use `Flip.from()` to animate from the previous state to the new state (FLIP: First, Last, Invert, Play). Use when animating between two layout states (lists, grids, expanded/collapsed).
74 
75```javascript
76gsap.registerPlugin(Flip);
77 
78const state = Flip.getState(".item");
79// change DOM (reorder, add/remove, change classes)
80Flip.from(state, { duration: 0.5, ease: "power2.inOut" });
81```
82 
83**Flip — key config (Flip.from vars):**
84 
85| Option | Description |
86|--------|-------------|
87| `absolute` | Use `position: absolute` during the flip (default: `false`) |
88| `nested` | When true, only the first level of children is measured (better for nested transforms) |
89| `scale` | When true, scale elements to fit (avoids stretch); default `true` |
90| `simple` | When true, only position/scale are animated (faster, less accurate) |
91| `duration`, `ease` | Standard tween options |
92 
93#### More information
94 
95https://gsap.com/docs/v3/Plugins/Flip
96 
97### Draggable
98 
99Makes elements draggable, spinnable, or throwable with mouse/touch. Use for sliders, cards, reorderable lists, or any drag interaction.
100 
101```javascript
102gsap.registerPlugin(Draggable, InertiaPlugin);
103 
104Draggable.create(".box", { type: "x,y", bounds: "#container", inertia: true });
105Draggable.create(".knob", { type: "rotation" });
106```
107 
108**Draggable — key config options:**
109 
110| Option | Description |
111|--------|-------------|
112| `type` | `"x"`, `"y"`, `"x,y"`, `"rotation"`, `"scroll"` |
113| `bounds` | Element, selector, or `{ minX, maxX, minY, maxY }` to constrain drag |
114| `inertia` | `true` to enable throw/momentum (requires InertiaPlugin) |
115| `edgeResistance` | 0–1; resistance when dragging past bounds |
116| `cursor` | CSS cursor during drag |
117| `onDragStart`, `onDrag`, `onDragEnd` | Callbacks; receive event and target |
118| `onThrowUpdate`, `onThrowComplete` | Callbacks when inertia is active |
119 
120### Inertia (InertiaPlugin)
121 
122Works with Draggable for momentum after release, or track the inertia/velocity of any property of any object so that it can then seamlessly glide to a stop using a simple tween. Register with Draggable when using `inertia: true`:
123 
124```javascript
125gsap.registerPlugin(Draggable, InertiaPlugin);
126Draggable.create(".box", { type: "x,y", inertia: true });
127```
128 
129Or track velocity of a property:
130```javascript
131InertiaPlugin.track(".box", "x");
132```
133 
134Then use `"auto"` to continue the current velocity and glide to a stop:
135 
136```javascript
137gsap.to(obj, { inertia: { x: "auto" } });
138```
139 
140### Observer
141 
142Normalizes pointer and scroll input across devices. Use for swipe, scroll direction, or custom gesture logic without tying directly to scroll position like ScrollTrigger.
143 
144```javascript
145gsap.registerPlugin(Observer);
146 
147Observer.create({
148 target: "#area",
149 onUp: () => {},
150 onDown: () => {},
151 onLeft: () => {},
152 onRight: () => {},
153 tolerance: 10
154});
155```
156 
157**Observer — key config options:**
158 
159| Option | Description |
160|--------|-------------|
161| `target` | Element or selector to observe |
162| `onUp`, `onDown`, `onLeft`, `onRight` | Callbacks when swipe/scroll passes tolerance in that direction |
163| `tolerance` | Pixels before direction is detected; default 10 |
164| `type` | `"touch"`, `"pointer"`, or `"wheel"` (default: `"touch,pointer"`) |
165 
166## Text
167 
168### SplitText
169 
170Splits an element’s text into characters, words, and/or lines (each in its own element) for staggered or per-unit animation. Use when animating text character-by-character, word-by-word, or line-by-line. Returns an instance with **chars**, **words**, **lines** (and **masks** when `mask` is set). Restore original markup with **revert()** or let **gsap.context()** revert. Integrates with **gsap.context()**, **matchMedia()**, and **useGSAP()**. API: **SplitText.create(target, vars)** (target = selector, element, or array).
171 
172```javascript
173gsap.registerPlugin(SplitText);
174 
175const split = SplitText.create(".heading", { type: "words, chars" });
176gsap.from(split.chars, { opacity: 0, y: 20, stagger: 0.03, duration: 0.4 });
177// later: split.revert() or let gsap.context() cleanup revert
178```
179 
180With **onSplit()** (v3.13.0+), animations run on each split and on re-split when **autoSplit** is used; returning a tween/timeline from **onSplit()** lets SplitText clean up and sync progress on re-split:
181 
182```javascript
183SplitText.create(".split", {
184 type: "lines",
185 autoSplit: true,
186 onSplit(self) {
187 return gsap.from(self.lines, { y: 100, opacity: 0, stagger: 0.05, duration: 0.5 });
188 }
189});
190```
191 
192**SplitText — key config (SplitText.create vars):**
193 
194| Option | Description |
195|--------|-------------|
196| **type** | Comma-separated: `"chars"`, `"words"`, `"lines"`. Default `"chars,words,lines"`. Only split what is needed (e.g. `"words, chars"` if not using lines) for performance. Avoid chars-only without words/lines or use **smartWrap: true** to prevent odd line breaks. |
197| **charsClass**, **wordsClass**, **linesClass** | CSS class on each split element. Append `"++"` to add an incremented class (e.g. `linesClass: "line++"` → `line1`, `line2`, …). |
198| **aria** | `"auto"` (default), `"hidden"`, or `"none"`. Accessibility: `"auto"` adds `aria-label` on the split element and `aria-hidden` on line/word/char elements so screen readers read the label; `"hidden"` hides all from readers; `"none"` leaves aria unchanged. Use `"none"` plus a screen-reader-only duplicate if nested links/semantics must be exposed. |
199| **autoSplit** | When `true`, reverts and re-splits when fonts finish loading or when the element width changes (and lines are split), avoiding wrong line breaks. **Animations must be created inside onSplit()** so they target the newly split elements; **return** the animation from **onSplit()** for automatic cleanup and time-sync on re-split. |
200| **onSplit(self)** | Callback when split completes (and on each re-split if **autoSplit** is `true`). Receives the SplitText instance. Returning a GSAP tween or timeline enables automatic revert/sync of that animation when re-splitting. |
201| **mask** | `"lines"`, `"words"`, or `"chars"`. Wraps each unit in an extra element with `overflow: clip` for mask/reveal effects. Only one type; access wrappers on the instance’s **masks** array (or use class `-mask` if a class is set). |
202| **tag** | Wrapper element tag; default `"div"`. Use `"span"` for inline (note: transforms like rotation/scale may not render on inline elements in some browsers). |
203| **deepSlice** | When `true` (default), nested elements (e.g. `<strong>`) that span multiple lines are subdivided so lines don’t stretch vertically. Only applies when splitting lines. |
204| **ignore** | Selector or element(s) to leave unsplit (e.g. `ignore: "sup"`). |
205| **smartWrap** | When splitting **chars** only, wraps words in a `white-space: nowrap` span to avoid mid-word line breaks. Ignored if words or lines are split. Default `false`. |
206| **wordDelimiter** | Word boundary: string (default `" "`), RegExp, or `{ delimiter: RegExp, replaceWith: string }` for custom splitting (e.g. zero-width joiner for hashtags, or non-Latin). |
207| **prepareText(text, parent)** | Function that receives raw text and parent element; return modified text before splitting (e.g. to insert break markers for languages without spaces). |
208| **propIndex** | When `true`, adds a CSS variable with index on each split element (e.g. `--word: 1`, `--char: 2`). |
209| **reduceWhiteSpace** | Collapse consecutive spaces; default `true`. From v3.13.0 also honors line breaks and can insert `<br>` for `<pre>`. |
210| **onRevert** | Callback when the instance is reverted. |
211 
212**Tips:** Split only what is animated (e.g. skip chars if only animating words). For custom fonts, split after they load (e.g. `document.fonts.ready.then(...)`) or use **autoSplit: true** with **onSplit()**. To avoid kerning shift when splitting chars, use CSS `font-kerning: none; text-rendering: optimizeSpeed;`. Avoid `text-wrap: balance`; it can interfere with splitting. SplitText does not support SVG `<text>`.
213 
214**Learn more:** [SplitText](https://gsap.com/docs/v3/Plugins/SplitText/)
215 
216### ScrambleText
217 
218Animates text with a scramble/glitch effect. Use when revealing or transitioning text with a scramble.
219 
220```javascript
221gsap.registerPlugin(ScrambleTextPlugin);
222 
223gsap.to(".text", {
224 duration: 1,
225 scrambleText: { text: "New message", chars: "01", revealDelay: 0.5 }
226});
227```
228 
229## SVG
230 
231### DrawSVG (DrawSVGPlugin)
232 
233Reveals or hides the stroke of SVG elements by animating `stroke-dashoffset` / `stroke-dasharray`. Works on `<path>`, `<line>`, `<polyline>`, `<polygon>`, `<rect>`, `<ellipse>`. Use when “drawing” or “erasing” strokes.
234 
235**drawSVG value:** Describes the **visible segment** of the stroke along the path (start and end positions), not “animate from A to B over time.” Format: `"start end"` in percent or length. Examples: `"0% 100%"` = full stroke; `"20% 80%"` = stroke only between 20% and 80% (gaps at both ends). The tween animates from the element’s **current** segment to the **target** segment — e.g. `gsap.to("#path", { drawSVG: "0% 100%" })` goes from whatever it is now to full stroke. Single value (e.g. `0`, `"100%"`) means start is 0: `"100%"` is equivalent to `"0% 100%"`.
236 
237**Required:** The element must have a visible stroke — set `stroke` and `stroke-width` in CSS or as SVG attributes; otherwise nothing is drawn.
238 
239```javascript
240gsap.registerPlugin(DrawSVGPlugin);
241 
242// draw from nothing to full stroke
243gsap.from("#path", { duration: 1, drawSVG: 0 });
244// or explicit segment: from 0–0 to 0–100%
245gsap.fromTo("#path", { drawSVG: "0% 0%" }, { drawSVG: "0% 100%", duration: 1 });
246// stroke only in the middle (gaps at ends)
247gsap.to("#path", { duration: 1, drawSVG: "20% 80%" });
248```
249 
250**Caveats:** Only affects stroke (not fill). Prefer single-segment `<path>` elements; multi-segment paths can render oddly in some browsers. Contents of `<use>` cannot be visually changed. **DrawSVGPlugin.getLength(element)** and **DrawSVGPlugin.getPosition(element)** return stroke length and current position.
251 
252**Learn more:** [DrawSVG](https://gsap.com/docs/v3/Plugins/DrawSVGPlugin)
253 
254### MorphSVG (MorphSVGPlugin)
255 
256Morphs one SVG shape into another by animating the `d` attribute (path data). Start and end shapes do not need the same number of points — MorphSVG converts to cubic beziers and adds points as needed. Use for icon-to-icon morphs, shape transitions, or path-based animations. Works on `<path>`, `<polyline>`, and `<polygon>`; `<circle>`, `<rect>`, `<ellipse>`, and `<line>` are converted internally or via **MorphSVGPlugin.convertToPath(selector | element)** (replaces the element in the DOM with a `<path>`).
257 
258**morphSVG value:** Can be a **selector** (e.g. `"#lightning"`), an **element**, **raw path data** (e.g. `"M47.1,0.8 73.3,0.8..."`), or for polygon/polyline a **points string** (e.g. `"240,220 240,70 70,70 70,220"`). For full config use the **object form** with **shape** as the only required property.
259 
260```javascript
261gsap.registerPlugin(MorphSVGPlugin);
262 
263// convert primitives to path first if needed:
264MorphSVGPlugin.convertToPath("circle, rect, ellipse, line");
265 
266gsap.to("#diamond", { duration: 1, morphSVG: "#lightning", ease: "power2.inOut" });
267// object form:
268gsap.to("#diamond", {
269 duration: 1,
270 morphSVG: { shape: "#lightning", type: "rotational", shapeIndex: 2 }
271});
272 
273```
274 
275**MorphSVG — key config (morphSVG object):**
276 
277| Option | Description |
278|--------|-------------|
279| **shape** | _(Required.)_ Target shape: selector, element, or raw path string. |
280| **type** | `"linear"` (default) or `"rotational"`. Rotational uses angle/length interpolation and can avoid kinks mid-morph; try it when linear looks wrong. |
281| **map** | How segments are matched: `"size"` (default), `"position"`, or `"complexity"`. Use when start/end segments don’t line up; if none work, split into multiple paths and morph each. |
282| **shapeIndex** | Offsets which point in the start path maps to the first point in the end path (avoids shape “crossing over” or inverting). Number for single-segment paths; **array** for multi-segment (e.g. `[5, 1, -8]`). Negative reverses that segment. Use **shapeIndex: "log"** once to log the auto-calculated value, then paste the number/array into the tween. **findShapeIndex(start, end)** (separate utility) provides an interactive UI to find a good value. Only applies to closed paths. |
283| **smooth** | (v3.14+). Adds smoothing points. Number (e.g. `80`), `"auto"`, or object: `{ points: 40 \| "auto", redraw: true \| false, persist: true \| false }`. `redraw: false` keeps original anchors (perfect fidelity, less even spacing). `persist: false` removes added points when the tween ends. Use when the default morph looks jagged or unnatural. |
284| **curveMode** | Boolean (v3.14+). Interpolates control-handle angle/length instead of raw x/y to avoid kinks on curves. Try if a morph has a mid-morph kink. |
285| **origin** | Rotation origin for **type: "rotational"**. String: `"50% 50%"` (default) or `"20% 60%, 35% 90%"` for different start/end origins. |
286| **precision** | Decimal places for output path data; default `2`. |
287| **precompile** | Array of precomputed path strings (or use **precompile: "log"** once, copy from console). Skips expensive startup calculations; use for very complex morphs. Only for `<path>` (convert polygon/polyline first). |
288| **render** | Function(rawPath, target) called each update — e.g. draw to canvas. RawPath is an array of segments (each segment = array of alternating x,y cubic bezier coords). |
289| **updateTarget** | When using **render** (e.g. canvas-only), set **updateTarget: false** so the original `<path>` is not updated. **MorphSVGPlugin.defaultUpdateTarget** sets default. |
290 
291**Utilities:** **MorphSVGPlugin.convertToPath(selector | element)** converts circle/rect/ellipse/line/polygon/polyline to `<path>` in the DOM. **MorphSVGPlugin.rawPathToString(rawPath)** and **stringToRawPath(d)** convert between path strings and raw arrays. The plugin stores the original `d` on the target (e.g. for tweening back: `morphSVG: "#originalId"` or the same element).
292 
293**Tips:** For twisted or inverted morphs, set **shapeIndex** (use `"log"` or findShapeIndex()). For multi-segment paths, **shapeIndex** is an array (one value per segment). Precompile only when the first frame is slow; it does not fix jank during the tween (simplify the SVG or reduce size if needed).
294 
295**Learn more:** [MorphSVG](https://gsap.com/docs/v3/Plugins/MorphSVGPlugin)
296 
297### MotionPath (MotionPathPlugin)
298 
299Animates an element along an SVG path. Use when moving an object along a path (e.g. a curve or custom route).
300 
301```javascript
302gsap.registerPlugin(MotionPathPlugin);
303 
304gsap.to(".dot", {
305 duration: 2,
306 motionPath: { path: "#path", align: "#path", alignOrigin: [0.5, 0.5] }
307});
308```
309 
310**MotionPath — key config (motionPath object):**
311 
312| Option | Description |
313|--------|-------------|
314| `path` | SVG path element, selector, or path data string |
315| `align` | Path element or selector to align the target to |
316| `alignOrigin` | `[x, y]` origin (0–1); default `[0.5, 0.5]` |
317| `autoRotate` | Rotate element to follow path tangent |
318| `curviness` | 0–2; path smoothing |
319 
320### MotionPathHelper
321 
322Visual editor for MotionPath (alignment, offset). Use during development to tune path alignment.
323 
324```javascript
325gsap.registerPlugin(MotionPathPlugin, MotionPathHelperPlugin);
326 
327const helper = MotionPathHelper.create(".dot", "#path", { end: 0.5 });
328// adjust in UI, then use helper.path or helper.getProgress() in your animation
329```
330 
331## Easing
332 
333### CustomEase
334 
335Custom easing curves (cubic-bezier or SVG path). Use when a built-in ease is not enough. Basic usage is covered in gsap-core; register when using:
336 
337```javascript
338gsap.registerPlugin(CustomEase);
339const ease = CustomEase.create("name", ".17,.67,.83,.67");
340gsap.to(".el", { x: 100, ease: ease, duration: 1 });
341```
342 
343### EasePack
344 
345Adds more named eases (e.g. SlowMo, RoughEase, ExpoScaleEase). Register and use the ease names in tweens.
346 
347### CustomWiggle
348 
349Wiggle/shake easing. Use when a value should “wiggle” (multiple oscillations).
350 
351### CustomBounce
352 
353Bounce-style easing with configurable strength.
354 
355## Physics
356 
357### Physics2D (Physics2DPlugin)
358 
3592D physics (velocity, angle, gravity). Use when animating with simple physics (e.g. projectiles, bouncing).
360 
361```javascript
362gsap.registerPlugin(Physics2DPlugin);
363 
364gsap.to(".ball", {
365 duration: 2,
366 physics2D: {
367 velocity: 250,
368 angle: 80,
369 gravity: 500
370 }
371});
372```
373 
374### PhysicsProps (

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TypeSkills
CategoryFrontend Development
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UpdatedApr 2026
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First seenJul 26, 2026

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