Design and build OpenAI-Codex-quality native macOS apps with the polish of Linear, Things 3, Granola, Notion Calendar, Arc Browser, Raycast, and Apple's own apps. Use this skill whenever the user is building, reviewing, or polishing a native Swift/SwiftUI Mac app — including AI coding tools, productivity apps, note-taking apps, design tools, dev tools, menu-bar utilities, or document-based apps. Targets macOS 14 (Sonoma) minimum and especially macOS 26 (Tahoe / Liquid Glass). Triggers on: macOS, Mac app, native Mac, SwiftUI Mac, AppKit, NSWindow, NSToolbar, NSStatusItem, NavigationSplitView, sidebar, toolbar, menu bar, MenuBarExtra, traffic lights, multi-window, document-based app, NSDocument, .commands, .keyboardShortcut, .onHover, .contextMenu, three-column layout, Inspector pattern, Liquid Glass macOS, Tahoe, command palette, Cmd-K, Dock badge, Sparkle, notarization, Developer ID, code editor, syntax highlighting, SF Mono, Stage Manager, Continuity, Spotlight, Quick Look, Apple Intelligence.
$npx -y skills add heyimjames/ios-design-skills --skill macos-app-designInstalls into the current project.
Run `npx skills use "https://github.com/heyimjames/ios-design-skills" --skill "heyimjames/ios-design-skills/macos-app-design"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/heyimjames/ios-design-skills" that are relevant to the current task. Run `npx skills add "https://github.com/heyimjames/ios-design-skills"` and select the relevant skills, then follow their instructions.