The final 5% of detail that separates a competent iOS app from a beloved one. Use this skill whenever the user is building, reviewing, or polishing a native Swift/SwiftUI iOS app and wants it to feel custom, considered, and crafted — like Halide, Things 3, Linear, Granola, or Apple's own apps. Triggers on: polish, premium feel, details, micro-interactions, craft, attention to detail, taste, feels generic, make it premium, animation polish, transitions, hero animation, matchedGeometryEffect, spring animations, easing curves, .smooth, .snappy, .bouncy, content transitions, numeric text, symbol effects, SF Symbols, SF Pro typography, dynamic type, tracking, kerning, color hierarchy, semantic colors, true black, OLED, Liquid Glass, iOS 26 design, glassEffect, sensoryFeedback, haptic feedback, sound design, empty states, loading states, skeleton screens, confetti, onboarding polish, paywall polish, microcopy, Reduce Motion, VoiceOver, tap target, interruptible animations, sheet detents.
$npx -y skills add heyimjames/ios-design-skills --skill the-final-5-percentInstalls into the current project.
Run `npx skills use "https://github.com/heyimjames/ios-design-skills" --skill "heyimjames/ios-design-skills/the-final-5-percent"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/heyimjames/ios-design-skills" that are relevant to the current task. Run `npx skills add "https://github.com/heyimjames/ios-design-skills"` and select the relevant skills, then follow their instructions.