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…/indiesoftby/defold-agent-config
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indiesoftby/defold-agent-config

13 skills · 348 total installs

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$npx skills add indiesoftby/defold-agent-config
SkillInstalls
defold-project-setupDownloads Defold project dependencies into .deps/ folder. Also provides recommended game.project settings.39defold-docs-fetchFetches Defold manuals and documentation. Use when looking up how Defold features work, understanding concepts, components, workflows, platform setup, or…29defold-api-fetchFetches Defold API documentation. Use when working with Defold engine APIs, looking up Lua/C++ functions, or needing API reference for game development.28defold-assets-searchSearches the Defold Asset Store for community libraries and extensions.28defold-examples-fetchFetches Defold code examples by topic. Use when looking for practical implementation patterns, sample code, or how to do something specific in Defold.28defold-native-extension-editingDefold native extension development. Use when creating or editing C/C++ (.c, .cpp, .h, .hpp), JavaScript (.js), or manifest files in native extension…27defold-proto-file-editingCreates and edits Defold resource and component files that use Protobuf Text Format (.collection, .go, .atlas, .sprite, .gui, .collisionobject, .convexshape,…27defold-scripts-editingCreates and edits Defold Lua script files (.script, .gui_script, .render_script, .editor_script) and plain Lua modules (.lua).27defold-shaders-editingCreates and edits Defold shader files (.vp, .fp, .glsl). Use when asked to create, modify, or configure any Defold vertex shader, fragment shader, or GLSL…27defold-skill-maintainMaintains Defold agent skills. Use when asked to update link lists in api-fetch/docs-fetch/examples-fetch skills, create or update proto file references, or…27monarch-screen-setupOrganizes screens and popups in a Defold game using Monarch screen manager. Use when creating new screens, popups, or setting up navigation between them.26xmath-usageProvides xmath API reference and in-place math optimization patterns for Defold.26defold-project-buildBuilds the project using the running Defold editor, returns build errors, and launches the game if build succeeds.9