Edit Niagara systems, emitters, and scripts via UCP. Use when the user asks to create/modify particle effects, manage emitters, configure modules, set module inputs, edit Niagara script graphs, or any Niagara VFX operation.
$npx -y skills add italink/unrealclientprotocol --skill unreal-niagara-editingInstalls into the current project.
Run `npx skills use "https://github.com/italink/unrealclientprotocol" --skill "italink/unrealclientprotocol/unreal-niagara-editing"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/italink/unrealclientprotocol" that are relevant to the current task. Run `npx skills add "https://github.com/italink/unrealclientprotocol"` and select the relevant skills, then follow their instructions.