Open the prefab edit stage for a prefab instance or prefab asset GameObject. Modifications inside the edit stage propagate to all instances. Pair with 'assets-prefab-close' to exit the stage when done.
$npx -y skills add ivanmurzak/unity-mcp --skill assets-prefab-openInstalls into the current project.
Run `npx skills use "https://github.com/ivanmurzak/unity-mcp" --skill "ivanmurzak/unity-mcp/assets-prefab-open"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/ivanmurzak/unity-mcp" that are relevant to the current task. Run `npx skills add "https://github.com/ivanmurzak/unity-mcp"` and select the relevant skills, then follow their instructions.