Get information about the current Selection in the Unity Editor — active object, active transform, selected GameObjects, transforms, instance IDs, and asset GUIDs (each enrichment is opt-in). Pair with 'editor-selection-set' to change the selection.
$npx -y skills add ivanmurzak/unity-mcp --skill editor-selection-getInstalls into the current project.
Run `npx skills use "https://github.com/ivanmurzak/unity-mcp" --skill "ivanmurzak/unity-mcp/editor-selection-get"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/ivanmurzak/unity-mcp" that are relevant to the current task. Run `npx skills add "https://github.com/ivanmurzak/unity-mcp"` and select the relevant skills, then follow their instructions.