byivanmurzak· 64 skills
Add one or more Components to a GameObject in the opened Prefab or active Scene. Component types are looked up by full name (with namespace) or by class-name fallback. Use 'gameobject-find' to locate the host GameObject and 'gameobject-component-list-all' to discover valid component type names.
$npx -y skills add ivanmurzak/unity-mcp --skill gameobject-component-addInstalls into the current project.
Run `npx skills use "https://github.com/ivanmurzak/unity-mcp" --skill "ivanmurzak/unity-mcp/gameobject-component-add"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/ivanmurzak/unity-mcp" that are relevant to the current task. Run `npx skills add "https://github.com/ivanmurzak/unity-mcp"` and select the relevant skills, then follow their instructions.