Write automated tests for Minecraft mods and plugins for 1.21.x. Covers NeoForge GameTests (@GameTest annotation, GameTestHelper assertions, test structure placement), Fabric game tests (fabric-gametest-api-v1), unit testing non-Minecraft logic with JUnit 5, MockBukkit for Paper/Bukkit plugin testing (mock server, mock player, event dispatching, inventory checking), integration testing with a test server via Gradle, and GitHub Actions CI workflows that run GameTests headlessly. Includes patterns for mocking registries, testing event handlers, testing commands, and test-driven development for Minecraft projects. Use when the user asks about testing Minecraft mods or plugins, writing GameTests, setting up MockBukkit, or configuring CI for Minecraft projects.
$npx -y skills add jahrome907/minecraft-agent-skills --skill minecraft-testingInstalls into the current project.
Run `npx skills use "https://github.com/jahrome907/minecraft-agent-skills" --skill "jahrome907/minecraft-agent-skills/minecraft-testing"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/jahrome907/minecraft-agent-skills" that are relevant to the current task. Run `npx skills add "https://github.com/jahrome907/minecraft-agent-skills"` and select the relevant skills, then follow their instructions.