Export terrain tiles from Blender to game-ready FBX with correct transform, scale, and axis settings. Covers the full pipeline from photogrammetry mesh through Blender cleanup to FBX export via Blender MCP.
$npx -y skills add jenkinsm13/metashape-mcp --skill tile-export-pipelineInstalls into the current project.
Run `npx skills use "https://github.com/jenkinsm13/metashape-mcp" --skill "jenkinsm13/metashape-mcp/tile-export-pipeline"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/jenkinsm13/metashape-mcp" that are relevant to the current task. Run `npx skills add "https://github.com/jenkinsm13/metashape-mcp"` and select the relevant skills, then follow their instructions.