byliyingsong99· 7 skills
Unity Prefab asset patch workflow for AIBridge. Use when modifying complex prefab assets with prefab patch operations, child or component creation, SerializedProperty writes, array edits, internal GameObject/component references, dry-run validation, or when deciding between prefab patch, inspector set_property, scene object commands, and direct Unity YAML fallback
$npx -y skills add liyingsong99/aibridge --skill aibridge-prefab-patchInstalls into the current project.
Run `npx skills use "https://github.com/liyingsong99/aibridge" --skill "liyingsong99/aibridge/aibridge-prefab-patch"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/liyingsong99/aibridge" that are relevant to the current task. Run `npx skills add "https://github.com/liyingsong99/aibridge"` and select the relevant skills, then follow their instructions.