bymajidmanzarpour· 9 skills
Primary entrypoint for complete Three.js browser game creation and premium iteration. Use by default for build-a-game, upgrade, polish, premium, AAA, high-fidelity, showcase, from-scratch, endless runner, arcade, action, or release-ready requests. Orchestrates sibling skills for gameplay, AAA graphics, UI, debug/profile, and QA/release, plus 3D/image/audio generators for characters, vehicles, weapons, buildings, props, skies, textures, logos, icons, GUI art, and SFX/voice. Keeps skill-loading, reference, asset-sourcing, and phase ledgers so users never choose skills manually.
$npx -y skills add majidmanzarpour/threejs-game-skills --skill threejs-game-directorInstalls into the current project.
Run `npx skills use "https://github.com/majidmanzarpour/threejs-game-skills" --skill "majidmanzarpour/threejs-game-skills/threejs-game-director"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/majidmanzarpour/threejs-game-skills" that are relevant to the current task. Run `npx skills add "https://github.com/majidmanzarpour/threejs-game-skills"` and select the relevant skills, then follow their instructions.