Use when implementing the iOS 26 Liquid Glass material in SwiftUI, UIKit, or WidgetKit. Covers glassEffect variants, GlassEffectContainer, glassEffectID/glassEffectUnion morphing, UIGlassEffect/UIGlassContainerEffect, scroll edge effects, and widget accented rendering.
$npx -y skills add mixard/fable-pack --skill ios26-liquid-glassInstalls into the current project.
Run `npx skills use "https://github.com/mixard/fable-pack" --skill "mixard/fable-pack/ios26-liquid-glass"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/mixard/fable-pack" that are relevant to the current task. Run `npx skills add "https://github.com/mixard/fable-pack"` and select the relevant skills, then follow their instructions.