UdonSharp scripting skill for SDK 3.7.1-3.10.4. Use when writing, reviewing, debugging, or migrating UdonSharp C# and UdonBehaviour code. Positive triggers include UdonSharp, NetworkCallable, NetworkCalling, CallingPlayer, Udon network authorization, synced runtime state, a local public helper, public-method audit, and C# to Udon conversion. VRCTween calls, PhysBone/Contact callbacks, world VRCPhysBoneCollider runtime access, persistence, collection, web, and other component APIs trigger this skill when the request is about Udon, C#, or runtime API access. Excludes scene setup, component setup, Build Panel work, layers, optimization, and upload; route those requests to unity-vrc-world-sdk-3.
$npx -y skills add niaka3dayo/agent-skills-vrc-udon --skill unity-vrc-udon-sharpInstalls into the current project.
Run `npx skills use "https://github.com/niaka3dayo/agent-skills-vrc-udon" --skill "niaka3dayo/agent-skills-vrc-udon/unity-vrc-udon-sharp"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/niaka3dayo/agent-skills-vrc-udon" that are relevant to the current task. Run `npx skills add "https://github.com/niaka3dayo/agent-skills-vrc-udon"` and select the relevant skills, then follow their instructions.