$npx -y skills add product-on-purpose/pm-skills --skill tool-design-sprint-readinessPre-sprint diagnostic that determines whether a team should run a Design Sprint now, postpone it, or do prerequisite work first. Produces a Go / Conditional Go / Wait verdict with diagnosis, recommended preconditions, attendee list, customer recruiting plan, and pre-sprint activi
| 1 | <!-- PM-Skills | https://github.com/product-on-purpose/pm-skills | Apache 2.0 --> |
| 2 | |
| 3 | # Design Sprint Readiness |
| 4 | |
| 5 | Assess whether a Design Sprint fits the team's current situation. Design Sprint failure modes are expensive: five consecutive days of a 4-7 person team, plus customer recruiting cost (typically 5 strangers paid honoraria), plus the prototype build. A 30-45 minute readiness diagnostic catches the failure modes before that commitment is made. |
| 6 | |
| 7 | Family contract: [`docs/reference/skill-families/design-sprint-skills-contract.md`](../../docs/reference/skill-families/design-sprint-skills-contract.md). This skill is a member of `design-sprint-skills` and conforms to the family frontmatter and Decider Checkpoint requirements. |
| 8 | |
| 9 | ## When to Use |
| 10 | |
| 11 | - A team is considering starting a Design Sprint and needs a fast diagnosis before committing five days plus customer recruiting effort. |
| 12 | - A team has just completed a Foundation Sprint and is deciding whether the next test should be a Design Sprint, a smaller experiment, or direct build. The Founding Hypothesis is consumed as optional input context (no separate bridge skill artifact is required). |
| 13 | - An existing sprint commitment is on the calendar and the team wants to validate that prerequisites (Decider, customers, prototype medium) are in place. |
| 14 | - Re-running a Design Sprint after an inconclusive first sprint: use to confirm the new challenge framing and customer access are ready. |
| 15 | |
| 16 | ## When NOT to Use |
| 17 | |
| 18 | - The team has already decided to run the sprint and just needs the brief. Use `tool-design-sprint-brief` instead. |
| 19 | - The team has no clear challenge and is still in discovery. Run problem framing or a Foundation Sprint first; a Design Sprint depends on a sprint-worthy challenge. |
| 20 | - Low-stakes tweaks where five days of team time would be disproportionate. Use a lighter experiment design instead. |
| 21 | - No customer access for Friday testing and no realistic recruiting plan. A Design Sprint that cannot test on Friday is just a four-day workshop with no learning event. |
| 22 | - No Decider available and one cannot be appointed. Design Sprint requires fast decisions Wednesday and pre-test Thursday; without authority the sprint produces options without commitment. |
| 23 | |
| 24 | ## What This Skill Produces |
| 25 | |
| 26 | A single bundled artifact with six sections: |
| 27 | |
| 28 | 1. **Readiness verdict**: Go / Conditional Go / Wait |
| 29 | 2. **Diagnosis**: what is in place, what is missing, what is uncertain |
| 30 | 3. **Recommended preconditions** (when verdict is Wait or Conditional Go): the prerequisite work the team should do before the sprint |
| 31 | 4. **Recommended attendee list** (when verdict is Go or Conditional Go): the 4-7 people who should be in the room, with role expectations |
| 32 | 5. **Customer recruiting plan** (when verdict is Go or Conditional Go): target profile, source, count, incentive, recruiter owner, recruiting deadline (typically 7-10 days before Friday) |
| 33 | 6. **Pre-sprint activities** (when verdict is Go): the prep work to complete in the days before Monday |
| 34 | |
| 35 | See `references/TEMPLATE.md` for the canonical structure and `references/EXAMPLE.md` for a worked example using the Brainshelf book-catalog thread. |
| 36 | |
| 37 | ## Inference Inputs |
| 38 | |
| 39 | The skill runs an inference pass over these inputs to produce the verdict: |
| 40 | |
| 41 | | Input | What the skill does with it | |
| 42 | |---|---| |
| 43 | | Challenge description | Determines whether the challenge is sprint-worthy (specific enough to prototype in 4 days; big enough to justify 5 team-days) | |
| 44 | | Existing hypothesis (from Foundation Sprint or elsewhere) | Confirms there is a testable bet, not exploratory discovery. Highest-risk assumption from the FS scorecard becomes a candidate sprint question | |
| 45 | | Customer access status | Critical. Without realistic Friday customer access, the sprint cannot test | |
| 46 | | Decider name and full-week avai |