$npx -y skills add product-on-purpose/pm-skills --skill tool-design-sprint-sketchDay 2 (Tuesday) move of a Design Sprint that structures lightning demos and the four-step independent solution sketch protocol (Notes, Ideas, Crazy 8s, Solution Sketch). Each team member produces one solution sketch individually; the skill orchestrates the day but does not author
| 1 | <!-- PM-Skills | https://github.com/product-on-purpose/pm-skills | Apache 2.0 --> |
| 2 | |
| 3 | # Design Sprint Sketch (Tuesday) |
| 4 | |
| 5 | Structure Tuesday's solo-but-together work. Each team member, working independently and silently, produces lightning demos in the morning and a four-step solution sketch in the afternoon. The skill structures the activity; the humans produce the sketches. Wednesday's heat-map orientation depends on having a cohort of independent sketches that did NOT contaminate each other through group brainstorming. |
| 6 | |
| 7 | Family contract: [`docs/reference/skill-families/design-sprint-skills-contract.md`](../../docs/reference/skill-families/design-sprint-skills-contract.md). This skill is a member of `design-sprint-skills`. |
| 8 | |
| 9 | ## When to Use |
| 10 | |
| 11 | - It is Day 2 of the Design Sprint and Monday's Map and Target artifact is signed off. |
| 12 | - Each team member brings at least 3 lightning demo sources (existing products, references, analogies that bear on the challenge). |
| 13 | - The team has accepted the silent-independent-sketching constraint and will NOT lapse into group brainstorming. |
| 14 | - Sketches are due Tuesday end-of-day for Wednesday morning heat-map. |
| 15 | |
| 16 | ## When NOT to Use |
| 17 | |
| 18 | - Monday is not closed. Return to `tool-design-sprint-map-and-target`. |
| 19 | - The team's instinct is to brainstorm as a group. Sprint method explicitly avoids this; if the team will not commit to independent work, the sprint will not produce diverse sketches and the heat-map becomes a popularity contest. |
| 20 | - The sketch step is being treated as the prototype. Sketches are concept exploration on paper or Figma frames, not Thursday's working prototype. |
| 21 | - Sketches are due Tuesday morning. Tuesday is the full day; rushing to lunch produces sketches the team cannot read Wednesday. |
| 22 | |
| 23 | ## What This Skill Produces |
| 24 | |
| 25 | A single bundled artifact with four sections: |
| 26 | |
| 27 | 1. **Lightning demo board**: each team member presents 3 demos (3 minutes each); the Facilitator extracts the reusable pattern from each demo into a one-line note. Result is a board with 12-21 patterns (4-7 team members x 3 demos). |
| 28 | 2. **Sketch assignment plan**: divide (each person sketches a different part of the target moment) or swarm (everyone sketches the same target). Default is swarm for v0.1 Design Sprints; divide is for teams running their second sprint with the same target who want to broaden coverage. |
| 29 | 3. **Four-step sketches from each team member**: Notes (20 min reviewing Monday output + lightning demos), Ideas (20 min rough doodles), Crazy 8s (8 minutes, 8 variations of the strongest Idea), Solution Sketch (30-90 min final 3-panel storyboard-style sketch). |
| 30 | 4. **Recruiting tracker update**: Riley (or the recruiter) confirms Friday slots; surfaces any cancellations and triggers buffer-slot activation if needed. |
| 31 | |
| 32 | See `references/TEMPLATE.md` for the canonical structure and `references/EXAMPLE.md` for the Brainshelf book-catalog Tuesday artifact. |
| 33 | |
| 34 | ## Tuesday Time Structure |
| 35 | |
| 36 | The full Tuesday workshop is approximately 7 hours (09:00-12:30 + 13:30-17:00). The skill's bundled artifact emerges across the day: |
| 37 | |
| 38 | - **09:00-09:15**: Welcome + Monday recap + Tuesday agenda |
| 39 | - **09:15-10:45**: Lightning demos (each person 3 demos x 3 min + 1 min Facilitator extraction = ~12 min per person; 4-person team = ~50 min; 7-person team = ~85 min) |
| 40 | - **10:45-11:00**: Break |
| 41 | - **11:00-11:30**: Sketch assignment plan + Notes step (each person silently reviews Monday output and lightning demo board) |
| 42 | - **11:30-12:30**: Ideas step (each person silently doodles ideas in their notebook or Figma frame) |
| 43 | - **12:30-13:30**: Lunch + (in parallel) recruiting tracker check-in |
| 44 | - **13:30-13:40**: Crazy 8s (8 minutes, 8 variations of strongest Idea) |
| 45 | - **13:40-15:30**: Solution Sketch (final 3-panel |