$npx -y skills add Stanestane/game-design-skills-bundle --skill game-design-five-optionsGenerate and compare at least five game design solution options for a feature, system, UX issue, live-ops problem, or design challenge. Use when several ideas already exist, when a team needs broader comparison before choosing, or when one favorite answer is dominating too early
| 1 | # Game Design Five Options |
| 2 | |
| 3 | Force the design space open before it closes too early. |
| 4 | |
| 5 | Use this skill when a team already has ideas and needs a structured way to compare them. The aim is to avoid premature convergence by putting several options side by side, then assessing their differences in value, cost, and risk. |
| 6 | |
| 7 | Read `references/family-conventions.md` when you need the shared conventions for this GROW-derived skill family. |
| 8 | |
| 9 | ## What to produce |
| 10 | |
| 11 | Generate: |
| 12 | 1. **Problem statement** - what needs solving |
| 13 | 2. **Five options** - distinct solution directions |
| 14 | 3. **Pros and cons** - the upside and downside of each |
| 15 | 4. **Rough comparison** - impact, cost, and fit |
| 16 | 5. **Recommendation** - the best option or best test candidate |
| 17 | |
| 18 | ## Process |
| 19 | |
| 20 | ### 1. Define the problem |
| 21 | State clearly what outcome the options are trying to achieve. |
| 22 | |
| 23 | ### 2. Generate five distinct options |
| 24 | Push for real differences, not five tiny variations of the same idea. |
| 25 | |
| 26 | ### 3. Evaluate each option |
| 27 | For each one, describe: |
| 28 | - summary |
| 29 | - strengths |
| 30 | - weaknesses |
| 31 | - expected player impact |
| 32 | - implementation difficulty |
| 33 | - strategic fit |
| 34 | |
| 35 | Optional: include SWOT-style notes if useful. |
| 36 | |
| 37 | ### 4. Prioritize |
| 38 | Recommend: |
| 39 | - the best immediate choice |
| 40 | - the fastest testable version |
| 41 | - any options that should be discarded or held for later |
| 42 | |
| 43 | ## Response structure |
| 44 | |
| 45 | ### Problem |
| 46 | - ... |
| 47 | |
| 48 | ### Five Options |
| 49 | 1. ... |
| 50 | 2. ... |
| 51 | 3. ... |
| 52 | 4. ... |
| 53 | 5. ... |
| 54 | |
| 55 | ### Comparison |
| 56 | - ... |
| 57 | |
| 58 | ### Recommendation |
| 59 | - ... |
| 60 | |
| 61 | ## Fast mode |
| 62 | - What are five credible ways to solve this? |
| 63 | - Which one is strongest now? |
| 64 | - Which one is cheapest to test? |
| 65 | |
| 66 | ## Working principle |
| 67 | |
| 68 | There is almost always more than one viable answer. Make the alternatives visible. |