Audit a game feature, flow, event, onboarding step, progression action, monetization surface, retention mechanic, or social prompt using the Fogg Behavior Model: Motivation, Ability, Prompt. Use when evaluating whether a design actually causes the intended player behavior, diagnosing weak feature adoption, identifying friction or mistimed prompts, or understanding why a feature that seems valuable is not being used.
$npx -y skills add stanestane/game-design-skills-bundle --skill game-design-fogg-behavior-auditInstalls into the current project.
Run `npx skills use "https://github.com/stanestane/game-design-skills-bundle" --skill "stanestane/game-design-skills-bundle/game-design-fogg-behavior-audit"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/stanestane/game-design-skills-bundle" that are relevant to the current task. Run `npx skills add "https://github.com/stanestane/game-design-skills-bundle"` and select the relevant skills, then follow their instructions.