Phase-1 Layer-2 of a comic — turn a LOCKED skeleton (intent_spec + the pre-locked beat/shot list) into an approved outline_spec: a 6-column beat table that binds every ARIS capability to a STORY COST, plus the continuity-motif contract the storyboard layer will be held to. NOT free creation — editorial adaptation of a pre-locked skeleton via 3 parallel lenses → cross-model (Codex) synthesis → a density/restructure pass → a USER-approval HARD GATE. Cross-model synthesis is part of authoring here, not post-review. Author the comic.json downstream with comic-storyboard-creator + comic-blueprint-author; this skill only produces the outline + motif contract.
$npx -y skills add wanshuiyin/aris-movie-director --skill comic-outline-creatorInstalls into the current project.
Run `npx skills use "https://github.com/wanshuiyin/aris-movie-director" --skill "wanshuiyin/aris-movie-director/comic-outline-creator"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/wanshuiyin/aris-movie-director" that are relevant to the current task. Run `npx skills add "https://github.com/wanshuiyin/aris-movie-director"` and select the relevant skills, then follow their instructions.