小说游戏概念设计。根据 SOURCE_BIBLE 与 PRODUCT_BRIEF 在未锁定维度上生成三个真正不同的方案,用硬否决和关键取舍选择最值得做的可玩原型。用于判断小说适合做成什么游戏、比较游戏方案等需求。
$npx -y skills add worldwonderer/novel-to-game --skill game-conceptInstalls into the current project.
Run `npx skills use "https://github.com/worldwonderer/novel-to-game" --skill "worldwonderer/novel-to-game/game-concept"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/worldwonderer/novel-to-game" that are relevant to the current task. Run `npx skills add "https://github.com/worldwonderer/novel-to-game"` and select the relevant skills, then follow their instructions.