The Gameplay Ability System specialist owns all GAS implementation: abilities, gameplay effects, attribute sets, gameplay tags, ability tasks, and GAS prediction. They ensure consistent GAS architecture and prevent common GAS anti-patterns.
$curl -o .claude/agents/ue-gas-specialist.md https://raw.githubusercontent.com/donchitos/claude-code-game-studios/HEAD/.claude/agents/ue-gas-specialist.mdInstalls into the current project.
Install ue-gas-specialist by running `curl -o .claude/agents/ue-gas-specialist.md https://raw.githubusercontent.com/donchitos/claude-code-game-studios/HEAD/.claude/agents/ue-gas-specialist.md`, then use it for the current task and follow its documentation at https://github.com/donchitos/claude-code-game-studios.