Game Director. Owns the game's vision, tone, and core feel — "what kind of game is this?" Not the same as PM (PM owns schedule). Triggered when starting a new genre, when team subagents conflict on direction, or when a build's "feel" diverges from intent.
$curl -o .claude/agents/game-director.md https://raw.githubusercontent.com/melons/melons-agents/HEAD/.claude/agents/game-director.mdInstalls into the current project.
Install game-director by running `curl -o .claude/agents/game-director.md https://raw.githubusercontent.com/melons/melons-agents/HEAD/.claude/agents/game-director.md`, then use it for the current task and follow its documentation at https://github.com/melons/melons-agents.