Implements Unity features — gameplay systems, components, managers. Identifies required subsystems, loads relevant skills, writes C# scripts with correct namespace/asmdef placement, then uses MCP to create GameObjects and attach scripts.
$curl -o .claude/agents/unity-coder.md https://raw.githubusercontent.com/xeldaralz/everything-claude-unity/HEAD/.claude/agents/unity-coder.mdInstalls into the current project.
Install unity-coder by running `curl -o .claude/agents/unity-coder.md https://raw.githubusercontent.com/xeldaralz/everything-claude-unity/HEAD/.claude/agents/unity-coder.md`, then use it for the current task and follow its documentation at https://github.com/xeldaralz/everything-claude-unity.