$git clone https://github.com/Devin-AXIS/iPolloWorkA local-first visual AI workbench that turns one goal into editable code, documents, presentations, websites, designs, and videos—an open alternative to Codex and Claude Code.
| 1 | # iPolloWork |
| 2 | |
| 3 | <p align="center"> |
| 4 | English · <a href="./translated_readmes/README_ZH.md">简体中文</a> · <a href="./translated_readmes/README_ZH_hk.md">繁體中文</a> · <a href="./translated_readmes/README_JA.md">日本語</a> |
| 5 | </p> |
| 6 | |
| 7 | **A local-first visual AI workbench that turns one goal into editable code, documents, presentations, websites, designs, and videos—an open alternative to Codex and Claude Code.** |
| 8 | |
| 9 | https://github.com/user-attachments/assets/201b561a-22ec-4c8e-a4e8-f34172cf0aa3 |
| 10 | |
| 11 | iPolloWork gives agents one workspace for repositories, local files, browser tasks, documents, presentations, websites, design, and video. Describe the outcome; the agent plans and executes; you inspect the work, approve actions, and keep editing the result in the same place. |
| 12 | |
| 13 | Codex-style coding is only the starting point. When the output is a deck, web page, visual design, or video, iPolloWork keeps it editable instead of handing you a finished file or a chat transcript. |
| 14 | |
| 15 | ## What makes it different |
| 16 | |
| 17 | - **Agent-first execution** — plan work, use tools, read and modify files, run commands, and continue from the current state. |
| 18 | - **Editable results** — move from code to documents, websites, presentations, design, and video; keep changing text, images, layout, and scenes after generation. |
| 19 | - **Local control** — run on your machine, bring your own model or provider, approve permissions, and extend the workspace with Skills, plugins, MCP servers, and browser automation. |
| 20 | |
| 21 | ## The short version |
| 22 | |
| 23 | iPolloWork is for people who want a Codex-like agent with a visual, local-first workspace around it. It is not a chat-only wrapper and it does not require iPolloCloud for local use. |
| 24 | |
| 25 | This source-available repository contains the Work client and its local runtime integration. Accounts, organization administration, hosted worker management, payments, and mobile Apps are separate iPolloCloud capabilities and are not required for local use. |
| 26 | |
| 27 | ## Install iPolloWork |
| 28 | |
| 29 | ### Download the desktop app |
| 30 | |
| 31 | Official installers are published on [GitHub Releases](https://github.com/Devin-AXIS/iPolloWork/releases). If you prefer a manual download, choose the file that matches both your operating system and CPU: |
| 32 | |
| 33 | | System | CPU | Installer to use | |
| 34 | | --- | --- | --- | |
| 35 | | macOS | Apple Silicon (M-series) | `ipollowork-mac-arm64-<version>.dmg` | |
| 36 | | macOS | Intel | `ipollowork-mac-x64-<version>.dmg` | |
| 37 | | Windows | Intel/AMD 64-bit | `ipollowork-win-x64-<version>.exe` | |
| 38 | | Windows | ARM64 | `ipollowork-win-arm64-<version>.exe` | |
| 39 | | Linux | Intel/AMD 64-bit | `ipollowork-linux-x64-<version>.AppImage` | |
| 40 | | Linux | ARM64 | `ipollowork-linux-arm64-<version>.AppImage` | |
| 41 | |
| 42 | The macOS `.zip` and Linux `.tar.gz` files are portable/update artifacts; most users should choose `.dmg`, `.exe`, or `.AppImage`. If the Releases page does not yet contain an installer for your system, run or package the app from source below. |
| 43 | |
| 44 | Installation after downloading: |
| 45 | |
| 46 | - **macOS:** open the `.dmg`, then drag **iPolloWork** into Applications. |
| 47 | - **Windows:** run the `.exe` installer. A locally built, unsigned installer may trigger Microsoft Defender SmartScreen. |
| 48 | - **Linux:** make the AppImage executable with `chmod +x ipollowork-*.AppImage`, then run it. The `.tar.gz` package can be extracted and run without installation. |
| 49 | |
| 50 | ### Requirements for source development and packaging |
| 51 | |
| 52 | - [Git](https://git-scm.com/downloads) |
| 53 | - [Node.js](https://nodejs.org/en/download) 22 or newer |
| 54 | - pnpm 11, enabled through Corepack with `corepack enable` |
| 55 | - [Bun](https://bun.sh/docs/installation) 1.3.10 or newer, used to build the local Orchestrator sidecar |
| 56 | - macOS: Xcode Command Line Tools (`xcode-select --install`) |
| 57 | - Windows: [Visual Studio 2022 Build Tools](https://visualstudio.microsoft.com/visual-cpp-build-tools/) with **Desktop development with C++** and the Windows SDK; use PowerShell or Command Prompt |
| 58 | - Linux: a standard Electron build environment with a C/C++ toolchain, Python 3, `pkg-config`, and the desktop libraries required by Electron; the release build |