Use this skill when creating or modifying Webots simulation worlds, adding objects to scenes, configuring appearances/materials/lighting/terrain, or working with the scene tree hierarchy. Triggers on: world building, scene tree, Solid node, Shape, Appearance, PBRAppearance, lighting, terrain, ElevationGrid, boundingObject, DEF USE, add objects, create world.
$npx -y skills add bowtiedswan/webots-skills --skill webots-world-buildingInstalls into the current project.
Run `npx skills use "https://github.com/bowtiedswan/webots-skills" --skill "bowtiedswan/webots-skills/webots-world-building"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/bowtiedswan/webots-skills" that are relevant to the current task. Run `npx skills add "https://github.com/bowtiedswan/webots-skills"` and select the relevant skills, then follow their instructions.