bycalesthio· 119 skills
Use this skill to turn generated, captured, scanned, or modeled 3D output into production-ready standalone assets for DCC, real-time engine, web, or interchange delivery. It covers requirements, topology repair, scale and axes, UVs, PBR baking, LODs, static and skeletal readiness, rig handoff, optimization, glTF/USD/FBX delivery, validation, QA, and rights/provenance. Do not use it for provider-specific generation prompts, full scene/world building, mocap operation, or exact CAD/manufacturing work.
$npx -y skills add calesthio/generative-media-skills --skill 3d-asset-productionInstalls into the current project.
Run `npx skills use "https://github.com/calesthio/generative-media-skills" --skill "calesthio/generative-media-skills/3d-asset-production"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/calesthio/generative-media-skills" that are relevant to the current task. Run `npx skills add "https://github.com/calesthio/generative-media-skills"` and select the relevant skills, then follow their instructions.