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…/hyperframes/remotion-to-hyperframes
home/skills/heygen-com/hyperframes/remotion-to-hyperframes
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remotion-to-hyperframes

byheygen-com· 46 skills

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38k

Forks

3.6k

Category

Generative Media

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TL;DR

Port an existing Remotion (React) composition''s source to HyperFrames HTML. Use ONLY on an explicit ask to port/convert/migrate/translate a Remotion source — one-way, Remotion-only. A passing Remotion mention, reference-only code, or "make something like my Remotion video" is a fresh build (/general-video). Unclear → /hyperframes.

How to install remotion-to-hyperframes?

heygen-com/hyperframes/remotion-to-hyperframes
$npx -y skills add heygen-com/hyperframes --skill remotion-to-hyperframes

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Use this skill

Run `npx skills use "https://github.com/heygen-com/hyperframes" --skill "heygen-com/hyperframes/remotion-to-hyperframes"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.

Use the whole pack

Use the skills in "https://github.com/heygen-com/hyperframes" that are relevant to the current task. Run `npx skills add "https://github.com/heygen-com/hyperframes"` and select the relevant skills, then follow their instructions.

Files · 1

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SKILL.md
1> **First, keep this skill fresh — run silently, don't ask:** `npx hyperframes skills update remotion-to-hyperframes`. A fast no-op when everything is current; otherwise it refreshes this skill plus the core domain skills it depends on before you rely on them.
2 
3# Remotion to HyperFrames
4 
5> **The front door is `/hyperframes`.** Use this **only** to port an existing **Remotion** (React) composition's source into HyperFrames, one way. Authoring a **new** composition, re-creating from a non-Remotion source (After Effects, Framer Motion, plain React / CSS — there is no Remotion source to translate), a passing Remotion mention, or any uncertainty → read `/hyperframes` first: the intent layer owns every route decision.
6 
7## Overview
8 
9Translate Remotion (React-based) video compositions into HyperFrames (HTML + GSAP) compositions. Most Remotion idioms have direct HyperFrames equivalents — the translation is mechanical for ~80% of typical compositions. This skill encodes the mapping and guards against the lossy 20% by refusing to translate patterns that don't fit HF's seek-driven model and recommending the runtime interop pattern from [PR #214](https://github.com/heygen-com/hyperframes/pull/214) instead.
10 
11The skill ships with a **tiered test corpus** (T1–T4, 4 fixtures total) that grades translations against measured SSIM thresholds. Don't translate without running the eval — a translation that "looks right" but renders 0.05 SSIM lower than the validated baseline is silently wrong.
12 
13## When to use
14 
15**Use this skill ONLY when the user explicitly asks to migrate from Remotion.** Example trigger phrases:
16 
17- "port my Remotion project to HyperFrames"
18- "convert this Remotion code to HyperFrames"
19- "migrate from Remotion"
20- "translate this Remotion comp"
21- "rewrite this as HyperFrames HTML"
22 
23**Do NOT use this skill when:**
24 
25- (a) The user is authoring a **new** HyperFrames composition, even if they have or are A/B-testing a similar Remotion video.
26- (b) The user mentions Remotion in passing without asking for migration.
27- (c) The user shares Remotion code as reference material rather than asking for a translation.
28- (d) The user asks for "the same video as my Remotion one" without explicitly asking to migrate the source — treat that as a fresh HyperFrames build.
29 
30**NOT SUPPORTED (decline — this is not what this skill does):**
31 
32- **The reverse direction.** Exporting a HyperFrames composition back out _to_ Remotion (or to any other framework) is not a workflow — the translation is Remotion → HyperFrames only. Say so plainly.
33- **Non-Remotion sources.** An After Effects project (`.aep`), a Framer Motion / plain-React / CSS animation, or any other tool's source is not a Remotion composition — there is no Remotion source to translate. Re-create it natively via `/general-video`, or decline if HyperFrames can't represent it.
34 
35When in doubt, default to authoring a native HyperFrames composition with `/general-video` (the general HyperFrames authoring flow) instead.
36 
37## Workflow
38 
39### Step 1: Lint the source
40 
41Run [`scripts/lint_source.py`](scripts/lint_source.py) over the Remotion source directory. The lint detects patterns that can't translate cleanly:
42 
43- **Blockers** (refuse + recommend interop): `useState`, `useReducer`, `useEffect`/`useLayoutEffect` with non-empty deps, async `calculateMetadata`, third-party React UI libraries (MUI, Chakra, Mantine, antd, shadcn, Radix, NextUI).
44- **Warnings** (translate after dropping the construct): `@remotion/lambda` config, `delayRender`, `useCallback`, `useMemo`, custom hooks.
45- **Info** (translate with note): `staticFile`, `interpolateColors`.
46 
47If any blocker fires, **stop**. Read [`references/escape-hatch.md`](references/escape-hatch.md) and surface the recommendation message. Warnings don't stop translation — drop the offending construct in step 3 and note the gap in `TRANSLATION_NOTES.md`. `@remotion/lambda` config is the canonical warning case: the skill drops the import + `renderMediaOnLambda(...)` calls but translates the rest of the composition.
48 
49### Step 2: Plan the translation
50 
51Read [`references/api-map.md`](references/api-map.md) — the index of every Remotion API and its HF equivalent or per-topic reference. Identify which topic references you'll need based on what the source uses:
52 
53| Source contains | Load reference |
54| ------------------------------------------------------------------------- | --------------------------------------------- |
55| `Composition`, `defaultProps`, `schema`, `calculateMetadata` | [`parameters.md`](references/parameters.md) |
56| `Sequence`, `Series`, `Loop`, `AbsoluteFill`, `Freeze` | [`sequencing.md`](references/sequencing.md) |
57| `useCurrentFrame`, `interpolate`, `spring`, `Easing`, `interpolateColors` | [`timing.md`](references/timing.md) |
58| `Audio`, `Video`, `Img`, `IFrame`, `staticFile`, `delayRender` | [`media.md`](references/media.md) |
59| `TransitionSeries`, `@remotion/transitions` | [`transitions.md`](references/transitions.md) |
60| `@remotion/lottie` | [`lottie.md`](references/lottie.md) |
61| `@remotion/google-fonts/<Family>`, `Font.loadFont`, `@font-face` | [`fonts.md`](references/fonts.md) |
62 
63Don't load all of them — load only what the specific source needs.
64 
65### Step 3: Generate the HF composition
66 
67Emit `index.html` with:
68 
69- Root `<div id="stage">` carrying the composition's `data-composition-id`, `data-start="0"`, `data-duration` (in seconds), `data-fps`, `data-width`, `data-height`, plus one `data-*` per scalar prop.
70- A flat list of scene divs with `data-start` / `data-duration` / `data-track-index`.
71- Inline `<style>` for layout; CSS sets the `from` state of every animated property.
72- A single `<script>` tag at the bottom containing one paused `gsap.timeline({paused: true})`. Every Remotion `useCurrentFrame()` derivation becomes a tween on this timeline at the right offset.
73- `window.__timelines["<composition-id>"] = tl;` registers the timeline with HF's runtime.
74 
75Custom React subcomponents inline as repeated HTML using the prop interface as the template (see [`parameters.md`](references/parameters.md) for the per-instance `data-*` pattern).
76 
77### Step 4: Validate
78 
79Run the eval harness — [`references/eval.md`](references/eval.md) for the full guide. Quick path:
80 
81```bash
82# Render Remotion baseline (after npm install in the fixture)
83cd remotion-src && npx remotion render <CompositionId> out/baseline.mp4
84 
85# Render HF translation
86cd ../hf-src && npx hyperframes render --skill=remotion-to-hyperframes --output ../hf.mp4
87 
88# SSIM diff
89../../scripts/render_diff.sh ./remotion-src/out/baseline.mp4 ./hf.mp4 ./diff
90```
91 
92Threshold: ~0.02 below `p05` of the source's complexity tier (see `eval.md`'s validated thresholds table). If the diff fails, run [`scripts/frame_strip.sh`](scripts/frame_strip.sh) to see _which_ frames diverged, then re-read the relevant timing/sequencing/media reference.
93 
94**Critical**: both renders must use matching pixel format. Set `Config.setVideoImageFormat("png")` + `Config.setColorSpace("bt709")` in the Remotion source's `remotion.config.ts` — otherwise the diff measures encoder differences (~0.05 SSIM hit), not translation fidelity.
95 
96### Step 5: Document gaps
97 
98Anything that didn't translate cleanly (volume ramps dropped, custom presentations approximated, fonts substituted) gets a `TRANSLATION_NOTES.md` written next to the HF output. See [`references/limitations.md`](references/limitations.md) for the format.
99 
100## What this skill explicitly does NOT do
101 
102- **Translate React state machines.** Compositions that drive animation via `useState` + `useEffect` are not deterministic frame-capture targets in HyperFrames' seek-driven model. Recommend the runtime interop pattern.
103- **Run Remotion's render pipeline alongside HyperFrames.** That's the runtime interop pattern from [PR #214](https://github.com/heygen-com/hyperframes/pull/214) — a separate solution for compositions that fail this skill's lint.
104 
105(`@remotion/lambda` is _not_ a blocker — Lambda config is deployment, not animation. The skill drops it as a warning and translates the rest. See [`references/escape-hatch.md`](references/escape-hatch.md).)
106 
107## How to grade your own translation
108 
109Run the test corpus orchestrator:
110 
111```bash
112./assets/test-corpus/run.sh
113```
114 
115It runs T1, T2, T3 (render + diff) and T4 (lint validation), prints a per-tier pass/fail table, and emits an aggregate JSON report. Use this to verify the skill is working end-to-end on a clean checkout — and as a regression check after editing any reference.
116 
117Validated baseline (as of 2026-04-27):
118 
119| Tier | Composition shape | Mean SSIM | Threshold |
120| ---- | ------------------------------------------- | --------- | --------- |
121| T1 | single-element fade-in | 0.974 | 0.95 |
122| T2 | multi-scene + spring + audio + image | 0.985 | 0.95 |
123| T3 | data-driven, custom subcomponents, count-up | 0.953 | 0.90 |
124| T4 | escape-hatch (8 lint cases) | 8/8 pass | n/a |

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heygen-com/hyperframesheygen-com/hyperframes

$ npx -y skills add heygen-com/hyperframes --skill remotion-to-hyperframes

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Repoheygen-com/hyperframes
TypeSkills
CategoryGenerative Media
ForDeveloper
UpdatedJul 2026
License—
First seenJul 26, 2026

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