360° / VR and stereoscopic 3D video with ffmpeg: v360 filter (equirectangular, cubemap 3x2/6x1/1x6, fisheye, flat, hequirect, dfisheye, cylindrical, perspective, barrel, sinusoidal, half_equirectangular, stereographic, mercator, ball, hammer, pannini, eac, c3x2/c6x1/c1x6, rfish), stereo3d filter (SBS ↔ TAB ↔ interlaced ↔ anaglyph), framepack, spatial audio placeholder. Use when the user asks to convert 360 video projections, equirectangular to cubemap, unwrap fisheye, convert side-by-side 3D to top-bottom, make anaglyph 3D, reproject 360 video, or handle VR180/VR360 content.
$npx -y skills add damionrashford/media-os --skill ffmpeg-360-3dInstalls into the current project.
Run `npx skills use "https://github.com/damionrashford/media-os" --skill "damionrashford/media-os/ffmpeg-360-3d"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/damionrashford/media-os" that are relevant to the current task. Run `npx skills add "https://github.com/damionrashford/media-os"` and select the relevant skills, then follow their instructions.