Use when authoring Niagara VFX systems via ue-mcp — creating systems and emitters, adding renderers, setting module inputs and static switches, building HLSL modules, and batching operations. Pulls in any time the user asks for a particle system, VFX, Niagara emitter, or motion matching cost visualization.
$npx -y skills add db-lyon/ue-mcp --skill ue-mcp-niagaraInstalls into the current project.
Run `npx skills use "https://github.com/db-lyon/ue-mcp" --skill "db-lyon/ue-mcp/ue-mcp-niagara"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/db-lyon/ue-mcp" that are relevant to the current task. Run `npx skills add "https://github.com/db-lyon/ue-mcp"` and select the relevant skills, then follow their instructions.