Blender authoring skill for UV maps, texture coordinate projection, unwraps, island inspection, packing, and normalization. Use this before falling back to blender-scripting whenever a task touches UVs or texture coordinates.
$npx -y skills add dcc-mcp/dcc-mcp-blender --skill blender-uv-opsInstalls into the current project.
Run `npx skills use "https://github.com/dcc-mcp/dcc-mcp-blender" --skill "dcc-mcp/dcc-mcp-blender/blender-uv-ops"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/dcc-mcp/dcc-mcp-blender" that are relevant to the current task. Run `npx skills add "https://github.com/dcc-mcp/dcc-mcp-blender"` and select the relevant skills, then follow their instructions.