Infrastructure skill - guide developers and agents through creating or modernizing a full DCC-MCP adapter for Nuke, Blender, 3ds Max, Unreal, ZBrush, Houdini, Maya, and custom studio tools. Use when building server, dispatcher, gateway, packaging, and runtime integration. Not for authoring individual SKILL.md tool packages - use dcc-mcp-skills-creator.
$npx -y skills add dcc-mcp/dcc-mcp-core --skill dcc-mcp-creatorInstalls into the current project.
Run `npx skills use "https://github.com/dcc-mcp/dcc-mcp-core" --skill "dcc-mcp/dcc-mcp-core/dcc-mcp-creator"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/dcc-mcp/dcc-mcp-core" that are relevant to the current task. Run `npx skills add "https://github.com/dcc-mcp/dcc-mcp-core"` and select the relevant skills, then follow their instructions.