.fyi
SkillsMCPPluginsSubagents

Browse by category

DevOps & CI/CD SkillsProductivity & Workflow SkillsOther SkillsProduct & Project Management SkillsDocumentation & Knowledge SkillsCode Review & Refactor SkillsBackend & APIs SkillsAgent Meta & Communication SkillsResearch SkillsSecurity SkillsUX UI & Design SkillsTesting & QA SkillsSee all →

Every Claude Code skill, MCP server, plugin and subagent in one directory. Searchable, comparable, and one command from installed. Live stats from GitHub, npm and PyPI.

We're on Product HuntYour agent's app storeCheck it out →
Agent SkillsMCP ServersPluginsSubagentsCoding Agents
CollectionsOfficial publishersGlossaryFAQBlogSearchSavedFeedback
PrivacyTermsllms.txtSitemap

made with ♥ · © 2026 aaaa.fyi

Independent project · real data from public registries

…/dcc-mcp/dcc-mcp-core
home/skills/dcc-mcp/dcc-mcp-core
dcc-mcp avatar

dcc-mcp/dcc-mcp-core

34 skills · 6 total installs

View on GitHub
$npx skills add dcc-mcp/dcc-mcp-core
SkillInstalls
asset-sourceGateway skill for cross-DCC asset import — search and resolve assets into a validated AssetDescriptor (local path + attribution).1dcc-mcp-coreFoundation library for the DCC Model Context Protocol (MCP) ecosystem.1dcc-mcp-creatorInfrastructure skill - guide developers and agents through creating or modernizing a full DCC-MCP adapter for Nuke, Blender, 3ds Max, Unreal, ZBrush, Houdini,…1dcc-mcp-skills-creatorInfrastructure skill - create, validate, scaffold, and review DCC-MCP skills for the dcc-mcp-core ecosystem.1marketplace-create-extensionInfrastructure skill — scaffold a new marketplace extension package (SKILL.md + tools.yaml + scripts/) with MIT-0 licensing.1marketplace-publish-extensionInfrastructure skill — publish (register/update) an extension package to a marketplace catalog.1asset-material-authoringMaterial authoring helpers for asset-library contexts.—async-render-exampleExample skill — demonstrates async execution affinity: long-running tools surface as deferredHint=true in MCP tools/list.—blender-prompts-demoFixture skill exercising the MCP prompts primitive (issue #731 gateway aggregation coverage).—cancellable-loopclawhub-compatcommercial-2d-layersPhotoshop layer checks for commercial 2D motion deliverables.—commercial-3d-product-renderProduct lookdev and render-review helpers for commercial 3D work.—dcc-diagnosticsInfrastructure skill — DCC-agnostic observability primitives: capture screenshots, query audit logs, inspect tool performance metrics, and monitor process…—dcc-mcpDefault DCC control skill — connect to and operate live Maya, Blender, Houdini, Photoshop, 3ds Max, Nuke, Unreal, Godot, RenderDoc, Substance 3D, and other DCC…—example-layered-skillffmpeg-mediaInfrastructure skill — media conversion and processing via FFmpeg: convert video/audio formats, extract frames, resize, and transcode.—film-animation-blockingMaya blocking helpers for film shot animation contexts.—film-fx-cache-reviewHoudini FX cache and simulation review helpers for film shots.—forgecad-primitivesForgeCAD-style third-party skill — create basic CAD primitives (cube, cylinder, cone) inside a ForgeCAD-like environment.—game-level-layoutGame level layout review helpers for editor contexts.—git-automationhello-worldExample skill — minimal greeting tool. Use only for testing remote server connectivity and skill discovery. Not for production use.—imagemagick-toolsInfrastructure skill — image processing and manipulation via ImageMagick: resize, composite, convert formats, add watermarks.—maya-geometryDomain skill — Maya geometry primitives: create spheres, cubes, cylinders; bevel, extrude, and merge polygon components.—maya-pipelinemaya-prompts-demoFixture skill exercising the MCP prompts primitive (issue #731 gateway aggregation coverage).—mediamulti-scriptqt-ui-inspectorInfrastructure skill — DCC-agnostic Qt UI introspection: list top-level windows, find widgets by name/class, describe widget properties, walk the widget tree,…—typed-schema-demoExample skill — demonstrates zero-dependency JSON Schema derivation from Python dataclasses and type annotations (issue #242).—ui-controlInfrastructure skill - application UI observation and scoped action tools for DCC-adjacent workflows.—usd-toolsInfrastructure skill — low-level OpenUSD scene inspection and validation: read layer stacks, traverse prims, validate USD schemas.—workflowInfrastructure skill — multi-step action orchestration: run a sequence of MCP tools in order, passing results between steps.—